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As Xbox swings the axe, Gears of War: E-Day developers fear they'll be laid off straight after launch - and right before they'd be due their bonuses

Back in July, new Xbox CEO Asha Sharma announced a total of 3,200 job cuts across Microsoft's gaming arm , with roughly half of those cuts being made alongside that announcement.

Gears of War: E-Day custom piece showing Marcus Fenix looking angry in front of a wall of in-universe money.
Image: Eurogamer
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Back in July, new Xbox CEO Asha Sharma announced a total of 3,200 job cuts across Microsoft's gaming arm , with roughly half of those cuts being made alongside that announcement.

The short version

  • Various developers at Xbox studios, including Activision, Bethesda, Id Software, Blizzard, Mojang, and King suffered layoffs.
  • Double Fine and Compulsion were thrust into independence, while Dishonored 2 's Arkane Lyon, State of Decay 3 's Undead Labs, and Hellblade 's Ninja Theory entered terms for new ownership.
  • "It's hard to believe anything they say anymore," Coalition devs tell Eurogamer.

What happened

It's worth noting that this sense of trepidation wasn't always the case. Before the latest round of Xbox layoffs, developers at The Coalition had been cautiously optimistic.

Why it matters

Naturally, the knowledge that Xbox still had many job cuts to go still had an impact on morale.

Summary by Nerd News Network. Read the full article at Eurogamer via the links above and below.

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