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Gears Of War: E-Day Seems To Miss The Point Of Prequels - Preview

Having now played about two hours of Gears of War: E-Day, I'm not impressed.

Video: GameSpot
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Having now played about two hours of Gears of War: E-Day, I'm not impressed.

The short version

  • The upcoming third-person cover shooter handles fine and the demo I played through checked all the hits you'd expect from the genre--intense action, cringy one-liners, lots of blood, a desperate gamble to cross a bridge while being peppered by sniper fire.
  • But of what I've seen, it seems like E-Day misses the mark that all prequels should try to hit. Follow our curator page on steam:.
  • Viewers should look for the specific examples and trade-offs shown in the footage.

What to watch for

For NNN readers, the value is seeing how gears of war: e-day seems to miss the point of prequels - preview plays out in a real creator workflow.

Why it matters

The clip is worth checking against the original source before making any buying or setup decisions.

Summary by Nerd News Network. Watch the full video at GameSpot via the links above and below.

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