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PlayStation reportedly dumped Hideo Kojima spy action game Physint over exceeded budgets, missed deadlines, and Death Stranding sales

Earlier this week, Hideo Kojima-helmed action espionage game Physint switched publishers from PlayStation to Xbox , a leap across the console divide which might make it more likely to get a PC port.

PlayStation's Hermen Hulst and Hideo Kojima announce Physint.
Image: Rock Paper Shotgun
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Earlier this week, Hideo Kojima-helmed action espionage game Physint switched publishers from PlayStation to Xbox , a leap across the console divide which might make it more likely to get a PC port.

The short version

  • At the time, Kojima claimed PlayStation had tried to can the game, while the console makers tried to paint the divorce as an amicable split.
  • Now, a report's shed more light on why Sony decided to ditch Physint .
  • According to the Bloomberg report, the answer is basically every reason you might think a cash-obsessed behemoth still reeling from a bunch of missed live service shots over the past few years would have to get cold feet.

What happened

Also an alleged bugbear was the fact a permanent PlayStation exclusive wasn't waiting at the finish line, contributing to Sony's unwillingness to further open their purse strings for Kojima and co. When even larger-than-life household names with well-established game-making reputations that big companies love to use to embellish their own are being hot potatoed around, what chance do studios without that in their locker have?

Why it matters

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Summary by Nerd News Network. Read the full article at Rock Paper Shotgun via the links above and below.

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