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Silent Hill: Townfall adds new Hard difficulty in latest update

Silent Hill: Townfall has added a new Hard difficulty mode and rebalanced every existing setting to make room for it.

Simon is shown entering Room 204 of the Haldane Hotel in Silent Hill Townfall.
Image: Eurogamer
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Silent Hill: Townfall has added a new Hard difficulty mode and rebalanced every existing setting to make room for it.

The short version

  • The update, patch 1.6.0, went live on PS5, Steam, and the Epic Games Store earlier this week, according to patch notes published by Konami .
  • Konami said the rebalance is designed to create "a smoother difficulty curve for players to choose from".
  • As part of that rebalance, resources have been adjusted in some sections of the game, and enemies' hearing now gets sharper as the difficulty level goes up.

What happened

Your position is now visible on the map in whichever mode you pick, while the reduction to the main enemy's attack severity now applies only in Story Mode. Anyone who picks Nightmare for their first playthrough will now see a warning screen.

Why it matters

The difficulty selection menu also gives a clearer summary of how the options differ.

Summary by Nerd News Network. Read the full article at Eurogamer via the links above and below.

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