Slay the Spire 2 updates are slowing down again, but don't fear, it's all in the name of more modes, an alternate Act 2, and a character with a bandaged foot
Slay the Spire 2 has been moving at a solid pace since it launched into early access back in March, but back in May developer Mega Crit shared that updates would be switching to once every two weeks as opposed to the previously promised weekly updates.

Slay the Spire 2 has been moving at a solid pace since it launched into early access back in March, but back in May developer Mega Crit shared that updates would be switching to once every two weeks as opposed to the previously promised weekly updates.
The short version
- Now, as outlined in the game's August Neowsletter, Mega Crit say they'll be slowing down once again, though not necessarily forever.
- "Our bi-weekly update cadence on the beta branch has allowed us to cross quite a few features and content off of our to-do list," Mega Crit explain in a Steam blog post .
- "It also allows us to be more dynamic and experimental when introducing changes.
What happened
However, when doling out content piecemeal like that, it's harder to dedicate time to developing the bigger, more impactful content that so many players are most eager for. Sign in and join us on our journey to discover strange and compelling PC games.
Why it matters
Rock Paper Shotgun says slay the spire 2 updates are slowing down again, but don't fear, it's all in the name of more modes, an alternate act 2, and a character with a bandaged foot is the central development readers should understand.
Summary by Nerd News Network. Read the full article at Rock Paper Shotgun via the links above and below.
