Star Wars Zero Company Is Good But Seems To Play Things Too Safe - Preview
I was hoping "XCOM but Star Wars" would have been a little bit more than just Star Wars painted over XCOM.
I was hoping "XCOM but Star Wars" would have been a little bit more than just Star Wars painted over XCOM.
The short version
- I'm a bit bummed that I don't like Star Wars Zero Company more than I do.
- The upcoming turn-based-tactics game is set during my absolute favorite moment in the Star Wars' timeline, The Clone Wars, and games that are just like it--like XCOM: Chimera Squad and Marvel's Midnight Suns--are some of my most-played games in recent years.
- If pressed, I'd tell you that Zero Company is a good game (or at least, the four hours of it I've played are good).
What to watch for
But of what I've seen so far, there's nothing about the game that makes it really stand out from its peers.
Why it matters
Zero Company seems to play things too safe, sticking to a tried-and-true formula that works. Follow our curator page on steam:.
Summary by Nerd News Network. Watch the full video at GameSpot via the links above and below.
