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"We can get any IP" - Saber CCO on why reviving dormant franchises is the big, obvious secret to the publisher's success, and why Xbox could learn from it

It is no secret to those paying attention to the video game industry that Saber Interactive's fortunes have change dramatically in recent years.

Turok Origins screenshot featuring a big lizard guy with a big gun.
Image: Eurogamer
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It is no secret to those paying attention to the video game industry that Saber Interactive's fortunes have change dramatically in recent years.

The short version

  • First surging into prominence with the release of World War Z, it has been thrust into the limelight with big hit Warhammer 40,000: Space Marine 2 .
  • Using that momentum, it has brought forward new entries in long-dead gaming series like Turok and Stuntman, and remakes of hallowed old games such as Star Wars: Knights of the Old Republic.
  • He pointed to Snow Runner, the 2020 driving simulation game in which players drive large vehicles through chilling environments as a prime example of this.

What happened

"That was one guy's idea, made by a couple of guys," Willits said. "It cost us around six million bucks.

Why it matters

It's gone on to make hundreds of millions.

Summary by Nerd News Network. Read the full article at Eurogamer via the links above and below.

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